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KISMET'S GAME ADDITIONS

  Kismet's Domains  

Spells for the following domains were taken from the SRD and/or the Spell Compendium.

Hearth

Sanctuary (Sp): You can use the Sanctuary spell up to three times per day without taxing your normal allotment of spells.

[Pathfinder option] Home Sweet Home: At 4th level, you inherit a building worth up to 1,000 gp – even if you don't know the person willing it to you and vice versa. Selling it or renting it outright will offend the deity who gave it to you, resulting in a loss of powers until an Atonement is cast.

Domain Spells

1. Healthful Rest
2. Alarm, Greater
3. Tiny Hut
4. Safety
5. Zone of Respite
6. Heroes' Feast
7. Magnificent Mansion
8. Screen
9. Instant Refuge

Narcissism Domain

Turn Charm and Fear (Su): Charm and fear effects become unstable when they come into contact with you. Whenever you are targeted with such an effect, roll percentile dice to determine the outcome. This ability does not work on area effects and can only be used a number of times per day equal to 3 + your Wisdom modifier.

01-24 The effect goes forward without impediment
25-49 The effect fails
50-74 The effect rebounds upon the originator
75-100 The effect affects the target and the caster equally at full effect

[Pathfinder option] Immunity to charm and fear (Su): At 8th level, you become immune to charm and fear. Roll on the chart below to determine your Turn Charm and Fear:

01-50 The effect fails
51-100 The effect rebounds upon the originator

Domain Spells

1. Serene Visage
2. Delusions of Grandeur
3. Mesmerizing Glare
4. Backlash
5. Dominate Person
6. Reflective Disguise, Mass
7. Solipsism
8. Demand
9. Dominate Monster

 


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