<< Custom Construct Record Sheet

 

 

Construct traits: Constructs have no Constitution score. Constructs do have low-light vision, darkvision up to 60 feet, immunity to all mind-affecting effects, immunity to poison, sleep, paralysis, stunning, disease, death effects and necromancy effects and immunity to any effect that requires a Fortitude save (unless it works on objects or is harmless). They cannot heal on their own (unless they have fast healing) but can be repaired. They are not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain and they are not at risk from massive damage. They are immediately destroyed when reduced to 0 hit points or less, and cannot be raised or resurrected. They are proficient with natural weapons only, unless generally humanoid in form, in which case they are proficient with any weapon they are made with. They are proficient with no armor. Constructs do not sleep, eat, or breathe.

 

What to Record for Your New Construct

Size:

Space:

Base Land Speed:

Adjusted Value:

Enhancement Price:

Total AC:

Size Mod:

Dex Mod:

Reach:

Wings:

Price:

Total Attack Mod:

Size Bonus:

Base Attack Mod:

Base Stats:

Adjusted Values:

Base Fly Speed:

Adjusted Value:

Enhancement Price:

Total Grapple Mod:

Size Bonus:

Strength Mod:

Base Attack Mod:

Material(s):

Hardness:

Price:

Base Maneuverability:

Adjusted Value:

Enhancement Price:

Hide Mod:

Size Bonus:

Dex Mod:

Skill Ranks:

Hit Dice:

Price:

BAB:

Swim Speed:

Price:

Bonus HP:

Base Saving Throws:

Adjusted Values:

Enhancement Price:

Spells Per Day:

Price:

Dimension:

Skill Points:

Ranks:

Enhancement Price:

Special Attacks/Qualities:

Price:

Weight Range:

Base Range:

Adjusted Range:

Additional Limbs:

Price:

Feats:

Price:

Carrying Capacity:

Attack Types:

Price:

Defects:

Discount:

 

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